Chris Pfaff produced and moderated the ‘Virtual Theatre: The Metaverse Smashes the Four Walls’ session at the VR AR Global Summit Online North America on June 3, 2021, featuring some of the leading producers of immersive theatre and dance, including: Kiira Benzing, from Double Eye Studios; Blair Russell, from Crux; Brandon Powers, from Brandon Powers Projects, and Lorne Svarc, from Technodramatists.
The panel discussed the emergence of XR theatre production, including VR and AR integration with narrative original and adaptive works, as well as how to blend XR technologies with live and virtual audiences.
Kiira Benzing (upper left); Brandon Powers (upper middle); Blair Russell (upper right); Lorne Svarc (lower left), Chris Pfaff (lower right)
Brandon Powers shows some of ‘Queer Skins’
Kiira Benzing shows off some of ‘Finding Pandora X’
The second VR AR Global Summit Online swapped what would have been Vancouver as a destination for a truly global audience, this time mastering the Hopin platform to greater effect than its June inaugural online effort.
Chris Pfaff moderated two panels at the 2nd VR AR Global Summit Online. The first, ‘Producing in XR: How to Create Unique Stories for Immersive Audiences’ panel, featured Maciej Wisniewski, founder of 99 Cent Opera, Espii Proctor, principal/creative & technical director, Espii Studios, and Michael Owen, CEO of MediaCombo. Maciej showed off more features of his forthcoming Edelweiss, VR, Act 1 (EVR-1), the first blockchain music-driven game of its kind, while Espii discussed her wide range of multimedia performances and story worlds, including spatial sound design. Michael showed off some of his recent work, including a VR installation at the Pollock-Krasner House on Long Island, where he and his team recreated the artistic works and experience of the great artists Jackson Pollock and Lee Krasner.
‘Producing in XR’ originally streamed at 10:30 am EST on Thursday, October 1, 2020. You can view it at:
The second panel that Chris Pfaff moderated, ‘Collaboration Tools in VR: Developing Virtual Creativity in the Age of Social Distancing,’ featured Kiira Benzing, producer/director of Double Eye Studios, and Jussi Havu, CEO of Glue. Kiira demonstrated her recent ‘Finding Pandora X’ Greek tragedy adapation, which had just been awarded ‘Best Immersive VR Experience’ at the Venice Film Festival 2020. Jussi showed off a new version of what is now the leading collaborative enterprise platform for VR meetings, and discussed Glue’s expansion of its virtual meeting and creativity technology.
‘Collaboration Tools in VR’ originally streamed at 11:15 am EST on Thursday, October 1, 2020. You can view it at:
Michael Owen shows off some of the impressive XR work that MediaCombo has produced for museums and cultural institutions
Maciej Wisniewski demonstrates the music-driven narrative structure of his VR blockchain game, ‘Edelweiss, VR 1’
Espii Proctor discusses virtual theatre production
Kiira Benzing demonstrates her ‘Finding Pandora X’ work
Jussi Havu demonstrates new features for the Glue collaborative VR platform
Chris Pfaff moderated the ‘Disrupting Fast Fashion and Saving the World’ panel at the Digital Fashion Week New York conference, on Saturday, September 7th, at 2:00 pm in the Canvas 3.0 Gallery in ...